Idle Ages
Changelog
What changed in each version. The newest is on top; the download section always has the latest APK.
1.1.3 2 November 2026
- Tapping a villager many times now shows a small speech bubble instead of a large card.
- No more heart on every tap.
1.1.2 2 November 2026
- The age Charter: from the Bronze Age on, every age asks for three goals of different kinds before you can advance, such as a building level, a stock to make or a skilled villager. The Ages tab lists them, and the Village goal card shows the next one.
- Jobs, resources and buildings now open one by one as you play, with a "Next job" hint so you always know what comes next.
- Resources in the header are round buttons: tap one to see what makes it, what uses it and how fast it changes.
- Work popups show the resource icon with the amount.
- Rare, Epic and Legendary villagers wear a mark over their head instead of a coloured frame.
- Chronicle entries show the villager or building they are about; tap a villager's entry to open their sheet.
- A moving loading screen with a progress bar.
- Small touches: buildings bounce when they level up, sparks when a skill level rises, a sign with the village name, and softer buttons.
- The Alchemy lab also takes potions.
- The download is now 129 MB instead of about 200 MB. It needs a 64-bit phone.
1.1.1 2 November 2026
- The Shop page no longer repeats itself endlessly.
- The Shop tab shows from the start.
1.1.0 2 November 2026
- Nothing to buy: every item is earned by playing. Players who want to say thanks can leave a gift on Ko-fi, which unlocks nothing.
- New buildings, so every job has its own speed building, plus storage.
- Achievements with progress bars and rewards, and trophies that appear in the village.
1.0.1 1 November 2026
- Smooth touch scrolling.
- A sheet for every villager, a Skills page, lo-fi music and a short guide for new players.
1.0.0 1 November 2026
- The first APK.